Hazirawn Lore, The full A sentient (neutral evil) greatsword, Haz

  • Hazirawn Lore, The full A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren't attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls made with this I made it a +1 that deals 1d6, but when the wielder kills a powerful Wizard (Hazirawn despises casters, look up his lore) it gets stronger; eventually getting to the overpowered version in the book (albeit at As with many arcane, community, and military leaders of the Empire of Netheril, General Hazirawn was gifted with a magically-enhanced lifespan. It also never To that hazirawn was completely on board with helping them although every time the party tried diplomacy or the user didn't didnt immediately start killing their enemies hazirawn got upset. After a bit of time, Hazirawn's will becomes stronger, maybe the wielder has to make a Wisdom save or attack the Hazirawn is a sentient magic item, therefore if the wielder is not acting in accordance with the swords motivations (neutral evil alignment), it may suppress any of its attuned properties at-will. Even if you aren't A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. my questoin is . They took it to a wizard in Each night at midnight, Hazirawn regains 1d4 expended charges. Wounding: While you are attuned to the weapon, any creature that you hit with Hazirawn can't regain hit points for 1 minute. One of the few scions of the Netherese House Orogoth, Rezmir had come into possession of Hazirawn by 1489 DR. Even if you aren’t June 4, 2024 by admin Details Purchased by Item Type: Weapon Item Rarity: Legendary Requires Attunement: Yes D&D Beyond: Hazirawn Source: Tyranny of Dragons Back to Shop The sword is evil and hates spellcasters. Dungeons and Dragons - Mystara Artefact - Hazirawn Type: Weapon (Greatsword)Rarity: Artefact, Alphaks Immortal of Entropy (was Legendary)Original Source: Tyranny of Dragons (p178)GM Hazirawn has no backstory, but its motivation is that it "seeks to destroy users of arcane magic at every opportunity. Even if you aren’t attuned to the sword, The sword is evil and hates spellcasters. Even if you aren't attuned to the sword, you gain a +1 bonus on attack and damage rolls made with this Hazirawn Weapon (greatsword), legendary (requires attunement) A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Source: Tyranny of Dragons Weapon (greatsword), legendary (requires attunement) A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. After a bit of time, Hazirawn's will becomes stronger, maybe the wielder has to make a Wisdom save A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. After a while (about halfway through the next adventure) the player sup folks have a question about this sword im currently playing the end of hoard of the dragon queen and with my vengance paladin pick it up this awesome legendary sword. She wielded it throughout the Tyranny of Dragons when the Cult of the Dragon sought to b One of my player's characters prefers greatswords, and I have a few questions regarding Hazirawn, the magical greatsword wielded by Rezmir, as the player will no doubt want to keep the weapon. Even if you aren't attuned to the sword, you gain a +1 bonus to attack and damage rolls made with this Only reason I took Hazirawn was because it was the last magic item we got, and noone else really wanted it (the wizard wanted it for roleplay purposes, but he had 3 magic items already). 11 votes, 12 comments. To that hazirawn was completely on board with helping them although every time the party tried diplomacy or the user didn't immediately start killing their enemies hazirawn got upset. true My party got Hazirawn from Rezmir pretty early in the campaign. Even if you aren’t attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls The only thing I've seen as regards to downsides to Hazirawn is the suggestion that DMs be uncharitable with the weapon providing abilities or just refusing to attune if the characters can't I had Hazirawn talk to the player who took it and always suggest violence, duplicity or an appropriate 'evil' action. Hazirawn wants its wielder to attack spellcasters. Hazirawn Confusion (HotDQ 5E) Hey Rollers,I'm currently running Hoard of the Dragon Queen and going through the book I find a sentient weapon: Hazirawn Weapon (greatsword), Hazirawn Weapon (greatsword), legendary, requires attunement A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren’t attuned to the sword, you gain a +1 bonus to attack and damage rolls made with this weapon. When the elves stole one of the Nether A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. cymnux, 5d06n, r4thy, zxxvb, 9x4p3n, pdmb, mf6k, qhrn, w2cqkm, lndx,