Updateteximage surfacetexture is abandoned. This can be used to access t...
Updateteximage surfacetexture is abandoned. This can be used to access the SurfaceTexture image contents from multiple OpenGL ES contexts. * new OpenGL ES texture object is created and populated with the SurfaceTexture image frame Jan 16, 2026 · After calling this method all calls to ASurfaceTexture_updateTexImage will fail until a successful call to ASurfaceTexture_attachToGLContext is made. My question now is: Is this an hardware issue and if so - why didn't it occur the first time i start the webview? SurfaceTexture objects may be created on any thread. Java documentation for android. When updateTexImage() is called, the contents of the texture object specified when the SurfaceTexture was created are updated to contain the most recent image from the image stream. After each step, try to verify the texture output. SurfaceTexture. . updateTexImage() may only be called on the thread with the OpenGL ES context that contains the texture object. The engine calls SurfaceTexture. Note, however, that the image contents are only accessible from one OpenGL ES context at a time. Aug 11, 2015 · I made a simple change to make the SurfaceTexture a member object of my class, and now the "SurfaceTexture has been abandoned" error is gone - and my preview continues to deliver frames via onPreviewFrame (). graphics. We should see a valid SurfaceTexture output from ExternalTextureConverter. This wrapper will prevent updateTexImage calls on an abandoned texture. release on the platform thread, but updateTexImage is called on the raster thread. Nov 10, 2022 · Hi @beakyangsu, Could you please inspect the following: We see that chain of Texture processing it first fails. 5 Attribution License. Jan 1, 2024 · However, now I find that the SurfaceTexture of my TextureView that I have relied on for years no longer becomes available. Jan 12, 2026 · 当updateTexImage ()被调用时,SurfaceTexture对象所关联的OpenGLES中纹理对象的内容将被更新为Image Stream中最新的图片。 但是调用updateTexImage ()方法可能会造成ImageStream中的某些帧被忽略。 SurfaceTexture对象可以在任何线程中创建。 但是,updateTexImage ()方法只能在包OpenGLES环境的线程里调用,即Renderer接口所独立创建的线程当中。 一般在 onDrawFrame 中调用updateTexImage ()将数据绑定给OpenGLES对应的纹理对象。 * Attach the SurfaceTexture to the OpenGL ES context that is current on the calling thread. updateTexImage(). Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2. This may cause some frames of the stream to be skipped. Dec 18, 2023 · 在 Android 开发中,使用 SurfaceTexture 处理图像数据时可能遇“BufferQueue has been abandoned”错误。原因多样,可检查相机和 SurfaceTexture 状态等,若无效则销毁重建或重新请求图像帧,注意释放资源防内存泄漏。 Jan 28, 2024 · 引言updateTexImage 简单使用SurfaceTexture 初始化相关源码分析Surface 绘制流程源码分析createBufferQueue 源码分析SurfaceTexture Feb 16, 2015 · At the same time the logcat returns "E/SurfaceTexture﹕ [unnamed-6010-15498] updateTexImage: SurfaceTexture is abandoned!". When updateTexImage () is called, the contents of the texture object specified when the SurfaceTexture was created are updated to contain the most recent image from the image stream. My understanding is that that means it never gets attached to the Window. The frame-available callback is called on an arbitrary thread, so unless special care is taken updateTexImage() should not be called directly from the callback.
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